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I'M

RYAN MURPHY.

PRODUCT DESIGNER AT FACEBOOK
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I'm a senior product designer driven by my passion to create beautiful, intuitive, and useful tools that empower and delight end users while meeting business goals and driving growth for businesses large and small.

 

I specialize in supporting products and services from conception to implementation. Representing design across a multidisciplinary team, I'm responsible for driving strategy, scoping, planning, and realizing the design vision while ensuring quality control over the end product. I currently drive product initiatives, tactical and strategic, for Consumer Integrations Platform at Facebook.​

PROFESSIONAL 

MY APPROACH

Outline User Goals

After gaining empathy by walking in people's shoes, I work with my multi-disciplinary team to outline product goals to help in directing our design and product decisions. 

Absorb + Learn

Before diving into a project, I take the time to understand people's needs by familiarizing myself with their pain points, current tools, usage patterns, and competitive landscape.

Sketch + Prototype

Once we've identified the people problems and jobs to be done statements, I will iterate in low fidelity to illustrate end to end flows which I build into prototypes to test with end users.

Share + Iterate

While partnering with research, I continuously iterate within low fidelity prototypes. We use the prototypes in user research to collect feedback which informs the next set of iterations. This process is repeated until we feel the design has been validated.

Scope + Define

I continue working with my product team to finalize the design strategy which I share the validated designs with leadership to ultimately land the minimum viable product while also working to establish the product roadmap.

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Build + Ship

Once we gain support from leadership, I work with engineering to hand off final design specs. From this point, I work with to address user and partner feedback coming from the test builds.

EXPERIENCEO

MY LATEST WORK

MY EXPERIENCE

2018-Present

Facebook News Feed

2017-2018

Skype

Senior Design Manager 

Managing a small design team, I specialized in supporting products and services from conception to implementation. Representing design across a multidisciplinary team, I was responsible for driving strategy, scoping, planning, resourcing, and quality control. I  supported Skype Integrations across Microsoft products as well as bringing 1st and 3rd party services and tools into Skype.

2012-2017

Outlook + Office 365

2010-2012

Windows Phone

UX Designer II

Joining the team after the fall of Microsoft KIN, I was placed on the Services Team to help extend the Windows Phone Ecosystem. During my time on the team, I helped launch Windowphone.com as well as delivered a number of companion experiences to the phone, i.e. Windows 8 companion and Windowphone.com Marketplace. Based on the work I did in web, I was given the opportunity to drive UX responsibilities for the App Marketplace across web and mobile, all while working with PM and Engineering to land the experience across all endpoints.

Senior UX Designer

When I first joined the team, my focus was to deliver Outlook Web Access 15. Since then, the team quadrupled in size and I found myself in many roles. Some of which include; Framework, Reading pane, Compose, Groups, Mobile app incubation, and People. My last assignment was to to deliver a coherent experience across People and Groups.

2008-2010

Microsoft KIN

2006-2008

MSN Entertainment

UX Designer

Contributed within a close knit design team creating web experiences for MSN Original Programing. I drove the user experiences for MSN Music, Road Trip Nation, and various film festivals to name a few. I also played a supporting role in contributing to other MSN Original programing; such as, Live Earth, 2008 Olympics, The Big Debate, etc.

UX Designer
Worked within a start up like culture, I collaborated within a small team to envision the product brand that would span across mobile ui, web services, marketing, and packaging. My primary focus was to translate the brand into ui while partnering with feature designers, motion designers, program managers, and engineers to insure the vision landed in the end product.

2003-2006

Core Innovation

2002-2003

Zango Creative

Designer

Worked a within a small design firm producing a variety of materials from print to web.

Senior Designer

Drove design into many newly acquired products while working for a team of venture capitalist investors. This gave me the opportunity to create all facets of the brands I worked with; to include, identity, packaging, print, web, and marketing.

Product Designer

Supporting products and services from conception to implementation. Representing design across a multidisciplinary team, I'm responsible for driving strategy, scoping, planning, and realizing the design vision while ensuring quality control over the end product. I currently drive product initiatives, tactical and strategic, for commenting and reacting to content on News Feed. My latest assignment has been leading design efforts for the Conversations and Feedback Team.

PORTFOLIO
CONTACT

Thank you for visiting my site and showing interest in my work. I'd love to hear from you if you're interested in connecting. Please send me a message to connect. 

​

ryan@ryanmurphyux.com

Tel: 1-206-234-9591

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CONTACT

MY LATEST WORK

MY EXPERIENCE

2019-Present

Facebook Consumer Integrations Platform

Senior Product Designer

Leading efforts to evolve Facebook Login while creating new product offerings connecting Facebook services to third party apps and websites, bringing additional value to businesses and people. 

2017-2018

Skype

Senior Design Manager 

Managing a small design team, I specialized in supporting products and services from conception to implementation. Representing design across a multidisciplinary team, I was responsible for driving strategy, scoping, planning, resourcing, and quality control. I  supported Skype Integrations across Microsoft products as well as bringing 1st and 3rd party services and tools into Skype.

2010-2012

Windows Phone

UX Designer II

Joining the team after the fall of Microsoft KIN, I was placed on the Services Team to help extend the Windows Phone Ecosystem. During my time on the team, I helped launch Windowphone.com as well as delivered a number of companion experiences to the phone, i.e. Windows 8 companion and Windowphone.com Marketplace. Based on the work I did in web, I was given the opportunity to drive UX responsibilities for the App Marketplace across web and mobile, all while working with PM and Engineering to land the experience across all endpoints.

2006-2008

MSN Entertainment

UX Designer

Contributed within a close knit design team creating web experiences for MSN Original Programing. I drove the user experiences for MSN Music, Road Trip Nation, and various film festivals to name a few. I also played a supporting role in contributing to other MSN Original programing; such as, Live Earth, 2008 Olympics, The Big Debate, etc.

2018-2019

Facebook News Feed

Senior Product Designer

Supporting products and services from conception to implementation. Representing design across a multidisciplinary team, I'm responsible for driving strategy, scoping, planning, and realizing the design vision while ensuring quality control over the end product. I currently drive product initiatives, tactical and strategic, for commenting and reacting to content on News Feed. My latest assignment has been leading design efforts for the Conversations and Feedback Team.

2012-2017

Outlook + Office 365

Senior UX Designer

When I first joined the team, my focus was to deliver Outlook Web Access 15. Since then, the team quadrupled in size and I found myself in many roles. Some of which include; Framework, Reading pane, Compose, Groups, Mobile app incubation, and People. My last assignment was to to deliver a coherent experience across People and Groups.

2008-2010

Microsoft KIN

UX Designer
Worked within a start up like culture, I collaborated within a small team to envision the product brand that would span across mobile ui, web services, marketing, and packaging. My primary focus was to translate the brand into ui while partnering with feature designers, motion designers, program managers, and engineers to insure the vision landed in the end product.

2003-2006

Core Innovation

Senior Designer

Drove design into many newly acquired products while working for a team of venture capitalist investors. This gave me the opportunity to create all facets of the brands I worked with; to include, identity, packaging, print, web, and marketing.

2002-2003

Zango Creative

Designer

© 2020 RYAN MURPHY

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